Monday, April 24, 2017

OUGD501 studio brief 2

Development - Prototyping



With the sketches done, I started to develop the nets that were drawn up to start creating prototypes both within 3d software and as mock ups. Using both of these helped me further what needed to be changed so the packaging would fold together properly. While creating the moc ups, the cardboard I planned to use was far too thick. After experimenting with different types of cardboard, the one that i selected on was a piece made from recycled paper that has a gms of 0.34 which is thin enough to fold and sturdy enough to make sure the phone dosn’t fall out. With this it helps further the stance of the product of wasting as little of the final packaging as possible.



An issue I kept coming across within this stage was that the flaps i was using to stick the sides together were tricky to get right, especially for the overarching cover. Working with tabs proved to be too difficult for what was needed so I changed the design to feature a sleeve to keep the cover in place.With this being the first packaging design project I’ve undertaken, there have been many stages that have tested me on the processes such as how to turn a 3D object into a 2D net. While this has been something different for me I have thoroughly enjoyed this stage of the development.  

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